It needs balancing, though: more often than not you can resort to the bayonet to clear any troublemakers, with no real consequences for doing so. The blitzkrieg of numbers and menus is obviously overwhelming, but it’s a highly nuanced way of controlling the proles: to move your country forward, you must learn the art of nudging your people slightly, so that they become more accepting of reforms that will civilise the nation, but not so quickly that they rise up against stubborn rulers. It’s Paradox’s most foreboding, statistic-leaning franchise, and it might take newcomers a real century to figure out precisely what’s going on in this glacially paced 4X strategy game. Victoria 2 is a grand strategy game, in which you usher in the political, diplomatic, economic, military and technological advancement of one of 200 19th-century states.
They get bored with lack of possibility to chage world in more way’s then just map painting. So they start playing games like “Heart’s of Iron IV” or “Europa Universalis IV”. Then after geting bored with simple strategy games they want something a little bit more complicated.
Which party comes to power to form a government can only be resigned, but still, It is possible to influence the voters’ intentions through their administrative performance or the use of administrative power (although the latter is relatively despicable in modern times). In a country with a complete monarchy, you can change political parties at will (designate ministers with different opinions to govern), but in a democratic country, you definitely can’t do this.